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 Post subject: Skills and Professions
PostPosted: Wed Apr 28, 2010 1:31 am 
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Joined: Tue Apr 27, 2010 8:05 pm
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Location: Treasure Island City, Copper 5E (Calypso)
Entropia Avatar: Cuilwen
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Many do not understand how this works and those that have been on the Website of Entropedia.info may still not understand it all. I have myself calculated the points to my different skills.

Here is a List that can help you understand the Ranks in your Skills/pts. (in game Hit "K" )
http://www.entropiaforum.com/forums/ent ... ranks.html

For those that would like to see what skills contribute to a Professions well then follow this link:
http://www.entropedia.info/Chart.aspx?chart=Activity

NOTE 1: Once you open a profession you will find a chart - this chart shows you the skills that go in to each of the professions. There is also a column that you will need to pay close attention to and that is the "Skill Effect" - this number tells the Precentage that goes from that Skill to the profession. ( ex: if you see a 2 that means 2% (.02) of what ever the skill is going into that Profession)

So as you watch in game the skills you gain (GREEN LINES) remember that those skills are broken down and distributed amoung the Professions.
SO yes you will gain a Level in some professions without ever really doing anything in that.

NOTE 2: Pay close attention to "Hidden Skills" column also. These will be skills that you will unlock in games as you move up in rank and Lvls.

Here is a list of HIDDEN SKILLS That you can unlock as you move up in a profession.
Of course you will need to at some point have Unlocked 5 (five) to move up in the Tiers or Ranks.

Beauty

Beauty Sense - level 20 in any beauty profession
Quality Sense - level 35 in any beauty profession, Material Designer, or Tailor

Combat Skills

Marksmanship - level 10 in any ranged (hit or damage) profession
Ranged Damage Assessment - level 18 in any ranged (damage) profession
Melee Damage Assessment - level 18 in any melee (damage) profession
Martial Arts - level 20 in any melee (hit) profession
Wounding - level 45 in any damage profession
Combat Sense - level 50 in any hit profession
Commando - level 60 in any hit profession
Kill Strike - level 80 in any damage profession

Construction Skills

Material Extraction Methodology- level 5 Material Manufacturer
Blueprint Comprehension - level 10 in any engineering profession
Equipment Methodology- level 40 in any equipment engineering profession
Manufacture Methodolgy - level 40 in any non-equipment engineering profession
Industrialist - level 60 in any engineering profession

Defense Skill

Avoidance - level 25 Evader or Dodger

General Skills

Serendipity - level 30 in any profession it contributes to
Coolness - level 40 in any hit profession
Quickness - level 50 Evader
Intuition - level 80 Evader

Medical

Medicine - level 20 Paramedic
Treatment - level 25 Paramedic
Medical Therapy - level 50 Paramedic
Doctor - 9,000 First Aid, 10,000 Anatomy

Mindforce

Power Catalyst - level 15 Mindforce (hit), Teleporter, Biotropian, or Reviver
Mindforce Harmony - level 51 Psychotropian (hit)
Ethereal Soul Language - first successful use of a Resurrection Chip
Force Merge - ?

Mining

Calypso Ground Assessment - level 12.5 Prospector or Surveyor
Extraction - level 15 Miner or Driller
Mineral Sense - level 30 Prospector or Surveyor
Miner (??) - level 50 Miner
Drilling Expertise - level 60 Miner


Science

Animal Taming - one taming attempt
Robotology - level 30 Robot Investigator
Xenobiology - level 30 Animal Investigator
Scientist - level 60 Investigator or Whipper

Tailoring

Material Comprehension - level 5 Material Designer
Fashion Designer - level 15 Colorer or Tailor
Surface Composition - level 20 Material Designer/Manufacturer
Coloring Methodology- level 35 Colorer
Glamor - unknown


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